![]() Parkour is now an even more integral component of gameplay, with a lot of combat skill-tree leveling involving more dexterity and fluidity to mirror what players do the majority of the time, which is jumping and climbing around The City. Speaking of weapons, loot drops are more exciting. Instead of just weapons and/or supplies, players can now find armor and clothing as well, adding a whole new element to choosing your equipment loadout. Players are going to have to get used to hefty maces and DIY-ed goodies in place of big shotguns. They've implemented a pretty cool weapon upgrade/enhance system to help compensate for the loss of firepower, and upgrades such as shocking damage can be earned throughout the game through side missions and XP. ![]() This opens up a lot of fun replayability so players can take turns hosting co-op sessions and see what different actions garner what results.Īs a game set a few decades into a zombie apocalypse, guns aren't really a thing. That said, when it comes to making major game decisions, it falls exclusively to the host of the session to make the call. Parties of up to 4 can play in a single session, which makes zombie hoard fights way more exhilarating. One of the biggest additions to Dying Light 2 is co-op play. You'll get different perks depending on who you side with, and the consequences can range from minuscule to massive. There are two major factions at play: The Peacekeepers (the military-police law enforcers) or The Survivors. Whether the decisions be political, personal, or petty, there are lots of intertwined storylines now that catch Dying Light 2 up to other RPGs. Storywise, Dying Light 2 adds in way more executive decision-making. It's up to Aiden (er, the player) to influence The City and the lives of its denizens. To balance this out for nighttime missions, there are plenty of UV lights around that players can take cover in. Aiden can only be out in the darkness for so long before his infection takes over. Be warned- the infection in this game is gnarly and pretty unforgiving. The City is rife with secrets, so there won't be any shortage of new nooks and crannies for curious players to explore. Harran (the setting for the first Dying Light) is vastly overshadowed by Dying Light 2's major map size upgrade. (Yes, it's literally called The City- works, considering it's the last major human settlement left.) This shift in the timeline provides the basis for a lot of new mechanics and plotlines. It's been a couple decades after the initial outbreak, so zombies are just part of business as usual in The City. You'll play as Aiden Caldwell, an average joe looking for his lost sister as he navigates a world of zombies and morally-questionable survivors. I've written up the major points and added some more context, teases, and speculation. What do you think? Form your own opinion based on some basic facts below. While they've unveiled some exciting things, other reviewers aren't too impressed. That said, Techland has stood firm by the February 2022 release date and has teased some pretty exciting stuff to help create hype. ![]() Dying Light 2 has already faced some lash back due to multiple delays and internal issues.
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